Complete it, and Venusaur will allow the player access to the Meeting Place after explaining that he and his friends Empoleon and Blaziken have had a major disagreement on power and have shut each other out of their lives. He makes a request to the player to open Empoleon and Blaziken's hearts once again so that the three may be friends again.
Once the player has completed Venusaur's Vine Swing, a Starly is blocking the way to the Meeting Place and teaches the player how to use the camera vision. In the final cutscene, when Pikachu , Chikorita, Piplup , Charmander , and Mew are returning to the meeting place, Venusaur, Empoleon , and Blaziken are seen making up, along with the Meadow Zone inhabitants.
Mew is the best at this attraction and is unlocked automatically after clearing the Sky Pavilion. Jirachi is the best at this attraction. Page actions Article Discussion View source History. Please remember to follow the manual of style and code of conduct at all times. Spoiler warning: this article may contain major plot or ending details.
Navigation menu Personal tools Create account Log in. Meadow Zone. On the island between the bridges. Meeting Place. Third connected zone. Fourth connected zone. Fifth connected zone. You just have to think ahead. You'll gain an ally in Leafeon when you finish the game. Head to the blue icon and make your way to find Venusaur. You'll come across Croagunk. He'll ask for a certain amount of berries.
You should have more than enough. You'll be asked if you'd like to head on past the gate. Head all the way straight and meet with Venusaur. He'll tell you to beat Croagunk and Spearow in a battle. Head back out the path and Croagunk should be waiting for you. Initiate a battle with him. Start off getting a little close, and using thunderbolt. He's got a poisonous throwing move that can damage you, but if you dodge by moving left or right you'll avoid it. When he's stunned rush in and dash.
Scyther should join the park after your victory. You can head over to him if you want to battle. He may not agree at first, and you'll have to come later.
Should you battle him, though, watch out for his wind attack by jumping, then get close and use thunderbolt. He is a very offensive pokemon, so if you're not careful, you can lose easily. First, though, you'll want to head over to the lower left section to find Spearow.
Now you'll get a little taste of obstacle hop. You'll have a time limit to reach the other pokemon. Hop onto designated targets without falling to do so. Head over the platforms in front of you, and land on the platform that Spearow is standing on. As it's your first obstacle hop, it's not going to be difficult. Head back to Venusaur. You'll be able to play his Vine Swing attraction. You need 5 berries to do so. You'll get more points the farther you go.
For this attraction, you'll have to hold the Wii remote vertically. When the time starts, shake the remote. Watch with the vine, and swing in time for better effects. After you've got your rhythm and are swinging, you'll then have to press B to jump. Start off shaking the remote. Swing with the momentum of the vine. When it's all the way up to the front, wait and then swing till it's all the way back.
Then swing just as you would if you were swinging on a swing in the park in real life. When you've picked up enough momentum, wait till the vine is all the way to it's peak facing front, then jump off for maximum jump distance. Clearing the distance of You'll receive another Prism Piece and will be a given access to new areas.
You'll be able to save the game. You can head back to the meadow to take care of any loose ends. And by loose ends, I mean making friends. You'll see the massive Torterra and will be able to battle with him.
He's immune to your thunderbolt and has 4 health bars, so it's not going to be as easy. Now you'll have to attack with your dash attack.
You should be able to get the first hit in. After that you're going to have to be careful. Torterra will use his sharp razor leaf attack. Two hits from the attack can take you out. You'll have to dodge to the left or right quickly as you see the leaves coming to avoid them, then retaliate with a dash attack. Keep your distance slightly when dodging, then quickly hit him back.
Be patient, and you'll win the battle. Head towards the pathway nearby, and you'll see that a pokemon has some news for you. Starly will speak to you, and you'll be taught how to look at the environment with a different view. Now in a new section of the park, you'll notice some new pokemon. Chatot will be waiting for you when you first run through. He'll explain how the meeting place is sort of a hub where you can head out and venture into the other zones in the park.
Head towards the middle of the map when Chatot leaves and you'll bump into Chikorita. Electabuzz will power up your thunderbolt attack if you give him enough berries in exchange. Hand over berries and the range of your thunderbolt will be greater.
Misdreavus is by a tented area. Speak with the ghost and you'll be taught how to take photos. Press - to take pictures. You can also take photos in point of view mode.
You'll be able to take 30 pictures with the film you'll be given. Drifblim's another pokemon worth speaking to. Drifblim can take you to other sections of the park for 20 berries.
You have to have already been to the zone first, though. Next to Electabuzz is Corphish. As you can see from the bubble, he's got something to tell you. You'll now have access to the Beach Zone. When you're done gossiping, move on and you'll be able to play chase with Slowpoke. As slowpoke is very slow hence the name this shouldn't take more than 15 seconds. He'll be your friend, and Mudkip would join the area. Buizel is also in the area if you'd like to play chase.
Buizel is fairly swift, but now that you've got longer range on your thunderbolt, you'll be able to stun him when you get close. The distance you can be away is greater. Wingull flies across the area, but will occasionally come down to the ground. Speak with him and you'll be able to play chase. Wingull flies pretty high into the air, so you'll have to make chase while keeping your eye on him.
He'll eventually fly low, though. That's your opportunity to use your bigger and better thunderbolt attack to stun him, then dash into him to show him who's boss. Floatzel will join in after you finish speaking with Buizel.
If you're in the mood for some hide and seek, you're going to want to head on over toe Psyduck. As soon as the timer is starting, you'll be able to see Psyduck hiding behind the tree. Some hiding spot! After you find him and finish talking, Golduck will enter. Mudkip wants to play hide-and-seek, so if you're in the mood head on over to Mudkip.
Mudkip will be hiding in a path with trees and plants. Search the area for these green patches and you'll find him quick. Pidgeotto is in the area and can be battled. If you'd like to battle note that a thunderbolt on the ground, and a jump thunderbolt for when Pidgeotto is in the air should be enough to take it out. You can play chase with the tiny little Starly in the area.
Though not too fast, Starly can fly. A good technique is to make chase, and then jump and use your thunderbolt attack in mid air to stun the bird. Then dash at it to win. The little red icons on your map indicate Drifblim stops. Activate one and Drifblim will be summoned. Staravia is in the area as well and would like to battle.
Since most of the battle in this area are with flying pokemon, your thunderbolt really shines in this zone. Let Staravia charge at you, and then jump thunderbolt the bird. Staravia will turn round and attempt to attack you again whether or not it hit you the first time. Two thunderbolts should do the trick. Bouncing around, Azurill's not particularly fast, but it can cut you off depending on what other pokemon and objects are in the way. You can use your thunderbolt when you're close, or continue dashing.
Head on over to the mini Feraligator, Totodile. He'll want to battle. A couple thunderbolts should take the little tyke out quickly. Taillow can be found if you'd like to play chase. Taillow is pretty fast and flies high. He turns and changes his trajectory suddenly. The best time to get him is when he comes down close to the ground. Use your thunderbolt attack to stop him from speeding off.
It you try crossing the bridge in the area, you'll be stopped by Corsola. There's a quiz you need to take before you will be granted passage.
Select yes whenever you are ready to take the quiz. Golduck will be in a battling mood. Aside his sonic spit attack, Golduck won't have many opportunities to attack you back if you use the thunderbolt dash combination. Speak to the infamous Feraligator when you're done.
You'll play messenger, as Feraligator wants you to speak with Gyrados. Move along and you'll be stopped by Piplup. Piplup and Wynaut are stranded and need a bridge made to get out of their pickle. Who do you know that's good at building bridges?
Yup, Bidoof. You have to speak to Bidoof in the Meadow zone now. Though your task is pretty important, and time is kind of 'of the essence', Floatzel is usually on the way back, so if you'd like to battle him now, it will be understandable. The thunderbolt dash combo works best here. Vaporeon is also in the area. Speak to the creature and you'll have an opportunity to play chase. Vaporeon is pretty quick, so if you follow behind, watch for opportunities to dash when Vaporeon turns, or reaches a dead end and starts running your way.
If you get close enough, you can use your thunderbolt. When you're done taking your sweet time and having fun in the beach, head on over to the Meadow Zone in search of Bidoof. Once you've done so, he'll dispatch one of his buddies out over at the beach zone. Now head all the way back there and speak to said buddy.
Next you'll have materials to gather to make the bridge. Nearby there is a crate that you can break with your dash attack. He for it it should be by a tree patch and bring it over to Bidoof.
You can say hey to Wailord and he'll ask you to clean up the beach. You can do this before heading on to deal with the bridge situation or after. You'll be stopped from going through with the bridge building task. Instead, you'll have to complete Pelipper's attraction before Sharpedo will allow you to build bridges.
Head to the blue icon in the lower right section and speak with Pelipper. Here you have to aim for the circles in the air. Now, though you'll start flying as soon as the attraction starts, you'll still have the burden of steering. You can do so by tilting the wii remote left or right while it's horizontal. To move up or down, tilt the remote upwards or forward.
You want to aim for the circles in this order of importance: Multicolored, red, yellow. Head into the rings, as many as you can as you fly through in this attraction. The listed skillful pokemon are: Tropius, Staravia, Taillow. Select a nice flying pokemon, and get ready. The first bunch of rings will start from the right, and there will be a red ring to the left. It's best to move to the right most of the left yellow rings so that you can still reach the rings, but may also be able to grab the red rings for more points.
Try your best to hit the multicolored rings, as they give you a lot of points. Pay attention to what rings are coming towards you next. You should be able to gain enough points to both win and get the bonus.
You'll be rewarded with a Prism Piece. You'll be given the option to save your game at this time. Now's a great time to head on over to the meeting area to where Electabuzz is. Beside him should be Ponyta, who's willing to improve on your dash attack.
You'll now be able to dash faster. Now head back to Bidoof, and Sharpedo. You'll finally reunite with your buddies. Grab some more lumber and hand it over to Bidoof till he's satisfied. Now you should head back to the meeting area. There Bibarel will help raise your HP. Another berries will have to go though. There are two bottles in the area that are fairly close to each other one by the docks, one by the mysterious house.
Grabbing them and feeding them to the mysterious house will yield gifts. Gyrados is in the area. He's the main person you need to speak to. Now you'll need 10 berries to play in Gyrados' attraction. You have to swim along the course. When you start the attraction, press 2 to speed up. If you want to turn, tilt the wii remote. Heading in between two flags will give you a speed boost. You'll slow down if you bump into any Carvanha and Sharpedo you come across. Start off following the path and take the left towards the two flags.
As you start to swim faster and make sharper turns, you'll have to keep an eye out for the flags, as well as the pokemon you have to avoid. Subtle turns help for the less than abrupt turns. Keep your cool throughout the entire attraction and even if you bump into an enemy once or twice, you should still be able to make the time and even the bonus time if you got enough flags.
You'll gain a Prism Piece. You have the option of saving the game. There's a Krabby on your way back from Gyrados. You can play chase with him to gain his friendship. He moves sideways, but can crawl pretty quickly. He's not faster than you though, and if he gives you the slip, you've got your thunderbolt attack to put him in his place.
Next to Gyrados though, should be more bottles that you can place into the mysterious hut. Do so if you wish. Corphish should come around. You can battle him i you wish. A thunderbolt followed by a dash attack should deal heavy damage to Corphish. He goes down quick now that you're a little buffed up since your first visit to the meeting place. Head towards the left area of the mini map to see Feraligator.
Explain what has happened, and he'll break through the large boulder. After he does so though, the giant will want to battle you. He's still fierce though. You'll want to start off by getting within about feet of Feraligator and use the thunderbolt dash technique. While he's stunned, keep your distance and wait for him to retaliate with his Hydro Pump.
You can quickly move to the left or the right to dodge this move. Move on after the battle and you'll finally meet Lapras. Speak with Lapras to gain access to the Iceberg zone. Speak with Spheal. Play chase with Spheal to befriend one of the zone natives. Quite the diplomat, aren't you? Though Spheal can roll quickly, your faster dash should keep you fairly close to the fleeting soon-to-be ally.
Use your thunderbolt when you get close enough, and you should be able to tag him without issue. If you didn't get a chance to befriend the pokemon like Mudkip or Krabby in the area before, you can do so in this zone. Explore the area. As everything's blue you should be able to notice the large red pokemon, Octillery. Octillery uses an ink shooting technique that can be dodged by jumping over it. As it's a water pokemon, the thunderbolt dash technique will deal considerable damage to this pokemon.
There should be a Teddiursa nearby that you can play chase with. As with the other zone, you're slowly starting to fit in already. After catching Teddiursa, head toward the top leftish area and you'll come across Kirlia by the tree. Delibird should soon enter the area to deliver gifts. Glaceon should also be in the area. As with most of the four legged pokemon, Glaceon is fast and wants to play chase.
Follow behind you're now pretty fast yourself and use the thunderbolt when you get near to catch Glaceon fairly quickly. Speak with Delibird to receive a gift. Give the gift to the tree to decorate it, and it will look much better than before. If you're itching for a battle you should look for Squirtle.
Again, the pokemon is of the water type, so your thunderbolt will take make you the victor really quick. Head to Delibird again to grab another gift. Take it to the tree. If you're looking for some more battling fun, head towards Smoochum. A couple of dash attacks, or the thunderbolt combo followed by a dash attack to finish the match quicker than it started.
Grab another gift from Delibird and head to the tree. Grab the final gift from Delibird and head towards the tree.
Speak with Kirlia to see her thoughts on your deeds. Head to Piloswine for a change of pace. He will brief you on the dire task at hand. You can head through and play chase with Sneasel. Though a pretty fast runner, you're still faster than your opponent, and shouldn't have much trouble catching it. The next time you head over to see Delibird, it will not be for a gift. He has a quiz for you. Speak to him when you want to take it. The tricky questions would have to be the one about which pokemon is best at Empoleon's slide.
That would be Glaceon. That's also the answer to the question that has to do with cones. Head towards the lower right-ish section and you'll be stopped by Teddiursa. Head to Glalie next. He's going to request you to find some items.
There should be an ice block by the tree nearby. Grab another block and give it to Glalie. He's going to ask you for just one more. Ursaring should be around if you're itching for a battle, and a larger friend than you're used to. As Ursaring dashes to you, you'll want to attack first, then head back and use the thunderbolt when the Ursaring is charging at you. Finish him off and you'll be the victor.
Head on over to Prinplup and he'll allow you access to the lift if you beat him in a battle. Use thunderbolt on Prinplup and jump to avoid the oncoming projectile attacks. Dash when possible, and take down all of Prinplup's HP bars. When you beat Prinplup, you'll be able to use the chair lift.
Head towards the chairlift and press the switch. The lift will take you down to the lower level. There's a crate in the area nearby that can be broken. Do so and grab the large berry it contains. Grab the berry and give it to Quagsire. Froslass should be in the area. Speak with her. You'll be challenged to a battle before he adheres to your demands. Get ready. Start off with the thunderbolt dash combo. Froslass uses a sharp ice attack that can catch you off guard if you're not careful.
Dodge it and stay on the offensive to win the battle. Take the chairlift back to the upper level when you're done speaking with Froslass. Head on toward the lower right quadrant where Glalie is. Speak with the new visitor, Froslass, and the lake will be frozen.
Head across the now frozen lake. Head straight into the ice with the tusks and keep dashing until Mamoswine is released. After speaking with the beast, you'll gain access to Empoleon. Before heading on, if you wish you can head back and tie any loose ends. If you haven't battle Primape already, you can do so.
As Primape doesn't have any projectiles and rushes towards you, you can shock and dash into him before he gets the chance to hit you back. When he does dash towards you, just use the thunderbolt. You can also battle your buddy Glalie. For Glalie, keep your distance and use your thunderbolt. Glalie uses a stream of icy attacks that do some damage. You'll want to dodge them from the side, or jump over them and hit Glalie back with a thunderbolt, then dash into him for good measure.
Don't let him get the jump on you, and you'll win the battle. Mamoswine is also itching to fight you. Challenge the large behemoth and you'll have to rely on only your dash attacks, as he's a ground type. When he dashes as you, head back and dash right back into him. Head back when he comes to rush and you, then turn and dash back. Keep this up and you'll eventually take down his bars.
Be careful as he can damage you easily due to his size. Take your time, and you should prove the victor even without your thunderbolt. After a battle like that, the next one should be a lot easier. Head over to Piloswine this time and he'll want to battle. Again, wait for the pokemon to dash, then retaliate with a dash of your own. Keep this up until you've taken down his HP.
Now if you're all set with the pokemon in the area, you'll be able to head out through to the gate. Head forth and speak with Empoleon.
You'll be with Piplup and will be able to enter the attraction Empoleon's Snow Slide. Now in this attraction you have to slide down a course to beat the time goal. Now after you start the attraction, you'll have to watch for the edges and the obstacles in the way. To turn, tilt the controller left or right. You can press the 1 button to slow down, then you can make sharp brakes. Like the water version of this course, passing through two flags will give you a speed boost.
Delibird, Prinplup and Glalie are the skillful pokemon in this attraction. When you start sliding, be ready, turning with subtle gestures as you make the turn to the first couple of flags. Take a right after the second flag once you've gone down a distance to the open clearing. Head left past the ice rock and follow the long path along, aiming for the flags. Eventually you'll come across frozen columns.
Be extra careful in avoiding them while going for the flags. If going for a certain flag could risk getting hit to slow down, you may want to skip it all together.
Keep moving past those sections and you'll come to an ever larger clearing. Don't stop now, as the end is very close.
Reach the last few flags and complete the attraction. You'll receive a Prism Piece. Save the game if you wish. Head back to head out of the Iceberg Zone. Head all the way to Lapras in the top right quadrant.
Head all the way back to the meeting zone. Speak with Primape to learn a new move. Shake the wii remote to perform the Iron tail attack. Head up the wooden staircase to the top and speak with Burmy to make friends.
You can ask him some questions if you wish. Move on to the wooden gate near Cranidos. Speak with Cranidos. Keep moving forward and you'll head into the cavern zone. Speak with Gible to the left path when you're done. Head to the right path and speak with Mawile. Head towards the blue icon toward the clearing. You can play hide-and-seek with Geodude. If you do, note that Geodude will be hiding between one of the colored columns.
Pay attention. Crack open the nearby crate to discover Magnemite. You can play obstacle hop with Machamp. It costs a hundred berries if you wish to partake in the activity. When you start, jump forward and then the next platform. Watch for the large boulders that Machamp throws at you. Run through and jump when necessary, and make it to Machamp.
Speak with Meowth for a quiz. Just note that Blaziken is the keeper of the Magma zone, and that there are 11 zubat in the cavern. Should you see a zubat as you're exploring the cavern, speak with him to play chase. This can be fairly challenging, as Zubat like to move in groups. Finding the one you're chasing can be tricky, so either pay attention closely to the fleeing zubat, or wait a bit to see which one is moving furthest away.
To tag Zubat, either jump and use your thunderbolt or wait till it flies low and dash head first into it. Smash through the crates that you come across. Meet up with Golbat for a game of chase. Golbat is fast but if you keep chasing after him, he'll eventually come down to the ground so you can dash into him. You can also shock him if you're sure your attack is going to connect.
You can battle Machamp's buddy when he comes to the cavern. He's got five HP bars. You'll want to use the thunderbolt dash combo, and you can also practice with your iron tail attack. Watch for his rock throw attack, and you should prove victorious. If you haven't already found all of the three hidden Magnemite brethren, you can either do so, or head toward the Aron in need. He needs iron ore. Break through boxes to find some, then hand it to him. Head over to Mawile and play chase when you've got the time.
Head on after Mawile and use your thunder attack to get the advantage. Dugtrio will have some words for you, so head over there. There's a Cranidos or two you can commence battle with. Use your iron tail and thunderbolt attacks.
Remember, Cranidos is rock, not ground, so you can shock him. You can next battle Scizor. A thunderbolt followed by an iron tail should do the trick.
He's got less HP than Machamp so he shouldn't be too much of a problem. If you haven't already battled Magnezone, now's as good as any time to do so. Use your iron tail attack here, as it's very effective.
Watch out for the air ripple attacks by moving around Megnezone. Keep your wits about you, and you'll succeed. Move on to Bastiodon and engage in conversation. Get ready for an attraction.
Press the 2 button to shoot the ball. Do this when the attraction starts. Break the blocks to score. Press the right or left buttons on the d-pad to hit the ball back. When you're striking the ball, press 2 to use power shots. Power shots can go through Dugtrio and Bastiodon. These also give you more points. You lose once you lose three balls, so stay on your toes.
The skillfuls are Mr. Mime, Sudowoodo, and Gible. Select a pokemon, preferably a larger one. Hit the ball to start.
Bastiodon will hit the ball and the ball will ricochet around the room. Bastiodon does a fairly good job protecting the blocks. Use a power shot and should Bastiodon get hit, he should be dizzy for some time. You can use the opportunity to hit the ball to the blocks now that Bastiodon's preoccupied. Try aiming for a spot you have already hit for more points. You'll gain a Prism Piece once you've finished the attraction. You can save the game. Head on over to Torchic to hear of his dilemmas.
Drown his sorrows in a friendly battle. Aside from watching out for the fire attacks, a couple thunderbolts will make sure this battle ends quickly. Head on over to the chatty Marowak. He's going to want to battle. Be careful though, as he's a ground type your thunderbolt is useless here. Watch for Marowak's charge attack and retaliate with your dash attack.
Try to put some more focus in avoiding Marowak's attack than attacking, though you shouldn't give up the opportunity to attack. You'll be able to find Diglett hidden in a crate. In one of the crates rests a large berry.
Grab it and bring it to Snorlax. Use your thunderbolt attack to wake up the sloth. Then give him the berry to get him to move. As you've solved the mystery of the springs a lot of new pokemon will come to the cavern.
In the shallow water will be a large block. Remember this location. If you'd like to race Raichu. As he's your evolved form, expect him to be fairly quick. The good thing though, is because you're still going to be faster. Chase after Raichu and you'll be fast enough to catch up.
When you're done grab the slab in the shallow water and bring it all the way to Mr. Next you'll have to get the mine cart back. Head on to Gible and prepare for battle. Use your dash attack to put the bite into Gabite's moves. That pun didn't really work out; it doesn't make sense.
I just wanted to say something to that accord. I'm sorry. Puns like that won't happen again. Now you'll be able to head on to the Lava Zone. First take care of business: Speak to the Dugtrios and Digletts, and give the large berry to Phanphy.
Head onto the mine cart to get to the next zone. After he tells you the main happenings of the zone, move around the area to spread your name. You can play chase with Magby. Simply chasing after it should get you close enough to tag. You can also play chase with Vulpix. Simply cutting this pokemon off should make getting close enough easy.
Keep following and tag the pokemon to win the chase. There's a Chimchar in the zone that you can battle. Make sure to evade to the left or right to avoid Chimchar's flamethrower attack. Use your thunderbolt followed by an iron tail or two to beat Chimchar. There's a Baltoy in one of the crates nearby. After breaking the case, speak with Baltoy. He'll challenge you to a battle. Simply dash into Baltoy a couple of times, watching out for its spin attack.
Speak with Claydol if you want to battle. Watch for Claydol's beam attack. Dash into Claydol about three times to deplete his HP, but watch out for the semi criss crossing beam move that he uses. There should be a Camerupt nearby. Head round to avoid the attacks of Camerupt. Dash into Camerupt, as you won't be able to use your thunderbolt. Head on to Hitmontop to continue in your streak of battles.
Use your thunderbolt on Hitmontop when he gets into range. Watch out for his spinning attack. If you keep a distance, you'll be able to avoid it most of the time. Head to the middle mechanism and activate it. You will receive iron ore. You can carry it with you, or leave it somewhere you'll remember for now.
At the moment, Torkoal has some words for you. You can head on to the group of Torkoal a little further up and battle one of them. If you choose to start off by using your thunderbolt. Torkoal isn't the fastest pokemon around, so you should be able to shock him a few times before he gets close.
When he's stunned you can use your dash attack or iron tail. The iron ore you either dropped, or have been carrying should be put down in the furnace. You can choose the shape. Stick with default. The iron bar can then be placed in the nearby mechanism with the broken lever.
Dash into it once it's fixed. You can trade specific items you find around the place with Golem. Dash into the drilling machine to the bottom right of the map, and you'll obtain a gold nugget.
Place it in the furnace but this time shape it round to get a gold top. Hand it over to Hitmontop. Take the next piece of iron you find to the furnace and shape it round to get an iron top. Take the top to Rhyperior. Now you'll be able to play the attraction: Rhyperior's Bumper Burn. Tilt the wii remote as the game indicates to move around. You have to avoid falling off yourself.
Grab the PWR boosts to bump even harder into the opponents to hit them off the ring. To do so press 2 when you grab one. The kind of pokemon considered skillful for this attraction are Flareon, Magnezone and Torkoal.
Choose a heavy pokemon and you'll start off in the middle of the ring. Tilt the remote in the direction of the enemies to bump them off. Try to stick generally around the middle so that you don't get bumped off the ring by mistake. If you see a PWR boost, don't hesitate to grab it. Wait till you are near a pokemon or two before using it to take them off the ring quickly. The heavier pokemon you see on the spinners can bump you off pretty effortlessly, so you'll want to avoid them until you gain power boosts.
You'll gain a Prism Piece for your efforts. Turn back and you'll see that Charmander has some words for you. Unfortunately for him, and fortunately for you, you are much stronger than he is. Use a thunderbolt followed by a dash or iron tail to take him out very swiftly. Head round the semi spiral path and you'll come across meditite. He'll want to test your knowledge. He'll ask about Bastiodon Cavern Zone and your thunderbolt trainer Electabuzz.
Ponyta is the fastest in the pokepark among the three listed, for the record. Ninetales should be in the area if you're in the mood for chase. Though fast, you shoul be fast enough to catch it. Quilava should be in the zone on your way past Meditite. His flame projectile can do some damage, so jump and thunderbolt when he does so. Other than that, use your iron tail after a thunderbolt to deal a good amount of damage.
You can also battle Flareon using the same strategies. You should see Hitmonchan nearby if you'd like to keep the battle chain going. Your thunderbolt is effective here, as he doesn't use projectiles. Don't let him catch you off guard though. You can then play chase with a speedy pokemon, Ponyta. This one is different from the one that improved your dash.
It's still pretty quick, so get close and unleash your thunderbolt to stun it. A Farfetch'd should be in the area. As it's a bird pokemon, it won't go well against your electric attacks. It also has less HP bars than you. The hulking Infernape is also in the area if you want to battle. With four HP bars, he's slightly tougher than more of the surrounding area's combatants.
The good thing though, it that he tends to lean on a rolling charge attack. This attack can be stopped in its tracks with thunderbolt. Use thunderbolt otherwise to deal damage, and rush into to dash. Dash past the mechanism to the top of the map to activate the lever and summon the bridge. Across the bridge is Magcargo. As you've cleared the necessary attractions already, he'll let you pass.
0コメント