Dragon Pulse 90 10 -- The target is attacked with a shock wave generated by the user's gaping mouth. Earth Power 90 10 -- The user makes the ground under the target erupt with power. Hyper Voice 90 10 -- The user lets loose a horribly echoing shout with the power to inflict damage. Magnet Rise -- -- 10 -- The user levitates using electrically generated magnetism for five turns. Outrage 10 -- The user rampages and attacks for two to three turns.
Roost -- -- 10 -- The user lands and rests its body. It restores the user's HP by up to half of its max HP. Signal Beam 75 15 10 The user attacks with a sinister beam of light. It may also confuse the target. Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. Snore 40 15 -- An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Thunderpunch 75 15 10 The target is punched with an electrified fist. Zen Headbutt 80 90 15 -- The user focuses its willpower to its head and attacks the target. Attack Sp. Abilities : Teravolt. Teravolt : It can attack the opponent regardless of their ability. Concealing itself in lightning clouds, it flies throughout the Unova region. The user bites with electrified fangs. This attack hits the target with a shock wave of pure rage.
If the opponents know any move also known by the user, the opponents are prevented from using it. The user attacks with a prehistoric power.
A strong electric blast is loosed at the target. The user exhales a mighty gust that inflicts damage. The target is attacked with a slash of claws or blades. The user focuses its willpower to its head and attacks the target. The user throws down a giant thunderbolt. The user crunches up the target with sharp fangs.
A wicked thunderbolt is dropped on the target to inflict damage. The user rampages and attacks for two to three turns. The user lets loose a horribly echoing shout with the power to inflict damage. The user charges its target, surrounding itself with a great amount of electricity. A move that leaves the target badly poisoned. The target is attacked with a powerful beam. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
It enables the user to evade all attacks. The user summons a heavy rain that falls for five turns, powering up Water-type moves. The user creates a protective field that prevents status problems for five turns. A full-power attack that grows more powerful the less the user likes its Trainer.
A full-power attack that grows more powerful the more the user likes its Trainer. The target is hit by a strong telekinetic force. The user hurls a shadowy blob at the target. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. A wondrous wall of light is put up to suppress damage from physical attacks for five turns. Boulders are hurled at the target. An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
The user goes to sleep for two turns. The user attacks the target with a song. The user attacks the target with an echoing voice. The user heightens its mental focus and unleashes its power. The user flings its held item at the target to attack. Not Helpful 4 Helpful 3. Unfortunately, no. Include your email address to get a message when this question is answered.
Save before battling. Helpful 0 Not Helpful 0. Stock up on plenty of Ultra Balls and Timer Balls. Timer Balls are useful if the battle goes on for a long time. You can also use quick balls for a quick capture, most of the time it can work and prevent you from going through a lot of trouble to capture it.
Status effects will make it easier to catch them. Submit a Tip All tip submissions are carefully reviewed before being published. Don't use moves that inflict Poison or Burn. These status effects do damage every turn, so they may faint before you can catch them. Helpful 25 Not Helpful 3. Related wikiHows How to. How to. Co-authors: 4. Updated: September 16, Categories: Pokemon Video Games. Thanks to all authors for creating a page that has been read , times.
Did this article help you? Cookies make wikiHow better. By continuing to use our site, you agree to our cookie policy. About This Article Co-authors: 4. Zekrom and Reshiram were originally the main legends of Pokemon Black and White, but in Black 2 and White 2, they are more like secondary legends to be merged with Kyurem.
The twin trainers didn't see eye to eye, so the Pokemon split into two, which became Zekrom and Reshiram. Zekrom and Reshiram can only be found in one version of these Pokemon games.
Zekrom is found in Black 2, and Reshiram is found in White 2. In both games, N owns this Legendary Pokemon. Take this stone to the top of Dragonspiral Tower to capture it.
Like Pokemon Black and White, the three swords of justice can be found and captured. However, they will be in entirely different locations. Nothing special will be needed to capture them. The first fighting legendary Pokemon you will run into is Cobalion. It is found on Route The first fighting legendary Pokemon you will run into is Virizion. The first fighting legendary Pokemon you will run into is Terrakion. The three flying Legendary Pokemon of Black and White are not directly found in Black 2 and White 2, but they can be transferred.
There, they will have their new forms and be at Level Some of them require prerequisites before being found. Normally, this mysterious door will have nothing but rocks and ruins. However, if you take six steps down and nine steps right from the circle at the entrance of the door, you can find a hidden switch in the dirt.
Press the switch to bring Regirock into the ruins. The next regi depends on which version you're playing. If it's Black 2, you'll find Registeel. If it's White 2, you'll find Regice. Exit out of the ruins and save your game.
The last setting is the Mysterious Door. Change to the newly unlocked room to alter the ruins for the new Regi. Start the game back up and flip the switch which changed the ruins before. Inside will be Registeel. Inside will be Regice. It is found in the basement of Twist Mountain. However, it will be sleeping until you capture the other three Regis. After capturing Regirock , Registeel , and Regice , you'll be able to awaken and capture Regigigas.
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