Final fantasy xiii where is mission 7




















Upon defeat, it retreats into a crystal cocoon and remains inactive until the party returns for Mission 64, turning into the superboss Vercingetorix. The Undying—fearsome Cie'th who defy fal'Cie will, driven by an intense loathing of all that lives. The Pillager, Bituitus, is of their number, and it is my fate to seal his. Villages that survived the war remain unsafe, for his path of destruction sweeps through them all. Even my own fell before him.

The demon is said to make his fastness in the Paddraean archaeopolis, but he will find no sanctuary from me there. Bituitus opens the match with Miasma , inflicting the party with status ailments. Bituitus halves all elemental damage and is weak to magic. Proceed along this path passing up many more goblins and such until you come to what looks like a small shattered city landscape.

The C'eith Stone is on the middle level of it near the right hand wall between some columns. The mark appears after you try to leave the area so you don't have to hunt him down, just kill him.

By this point you should own. Hope it helps. User Info: CobaltMonkey. Other Answers. You know when you first arrive at gran pulse? And fight hope's edilion, you follow that jungle all the way till its end to get to mission 7. Its a long run past lots of plant life, till you arrive at a ruin.

That's where its at. At the very end, when you reach the ruin you'll find a teleport stone, and a save point. User Info: darkm0d. Sign Up for free or Log In if you already have an account to be able to ask and answer questions. They are weak to fire and earth. Next up is to bring in a Saboteur to stick Slowga on the marks. The creature roams around with its back to you so it's real easy to initiate a preemptive strike. Don't forget to equip fire-resistant accessories too.

As soon as the mark recovers, put in a Synergist to cast Protect, Shell and Barfire; while your Saboteurs sticks Deshell, Deprotect, Imperil and Poison machines can be poisoned? You can go on offensive again afterwards. A second stagger should be enough to finish it off. Syphax is joined by a ton of Numidias so I recommend sticking with area spells and attacks like Blitz and Ruinga. Syphax has move that inflicts quite a number of status ailments on your party. Salvation once again comes into play for this.

This one is joined by a pair of Seekers. Well not that it matters really. Spam lightning and attack targets to death. If you have buff shrouds to spare, feel free to use them now. If not then cast the usual -- Protect, Shell, Bravery and Haste. Heal with Salvation. Well nice intro, but she doesn't stand much of a chance against you.

Cast Protect or Protectra if you have it , Bravery Bravera if available. Follow through with attacks and spells of your own to speed up the killing process. The Titan Trials is comprised of several consecutive missions found in the Faultwarrens. The said area is only accessible via the Haerii Archaeopolis clear mission 34 to remove the paling barrier and gain access to the Way of the Ancients through the use of Chocobos, so you will need the Gysahl Reins for this.

The Titan Trials starts from mission 35 and all the way to mission To unlock the final trial 51 , you must first clear missions 45 to Not much of a challenge; it has little HP just a little over Kill it however you want afterwards. Two Amams this time. Pop a Deceptisol for preemptive strike. Stagger targets and kill. Accursed Breath inflicts Curse but it's not really an issue. Putting in a Sentinel helps turn its attention away from your other two characters.

These things shouldn't be that big of a problem now as your characters are strong enough to absorb their attacks and dish out devastating amounts of damage. Four Verdelets await you here. Buff yourself with Shell and silence all the monsters with a shot of Fogga. Beat them all down however you please afterward. This one is joined by Microchus. A Saboteur should stick Deprotect and Deshell. Avoid casting water as Ochu absorbs it. It can also inflict Poison as well as summon additional Microchu minions with its Seed Dispenser attack.

There are only 2 Verdelets this time, but they will start summoning friends right away, so pop a Deceptisol and focus your attacks on the one that's calling for backup to interrupt it. Take care of the other one afterwards. Pop a Deceptisol to initiate a preemptive strike then stagger all 3 targets with a single Blitz attack or any other area spell.

This creature is a powered up version of the Goblin Chieftain and it is joined by 4 Borgbears. Cast Protect and Faith on yourself then spam the minions with fire spells until they stagger and die.

The mark can cast buffs on its henchmen so watch out for that. He's accompanied by a variety of minions this time around -- Borgbears, Munchkin Maestro, and Goblin Chieftain. Here we have the mark and two Monstrous Flans. Cast Shell, Faith and Haste on yourself then toss a Librascope. With Libra, your characters will automatically use the optimal magic spells on the flans. As for the custard, it loves to use Quake which hits your entire party.

Stick Deshell on it with your Saboteur before spamming Thundaga while Faith is active. This thing has over 2. You'll need to cast weak on this guy as soon as possible. He'll throw out smaller enemies at you once you get his health to half. When this happens take them out as soon as possible.

Once his health is low, hit him with a lucky breaker and he should be near death. This technique is cheap but it works, especially if you're gunning for the l'Cie Paragon trophy. Though Veil and Haste are your top priority. Or better yet use those buff shrouds you have. Zinitra's spit inflicts Slow and Poison. Your Saboteurs should stick Deshell, Deprotect, and Imperil.

Use Libra if you haven't already done so. This allows your charaters to automatically use the optimal spells against the boss. The mark has an attack called Multicast that deals a ton of damage since it hits your entire party multiple times. This thing has over 2 million HPs and is resistant to everything at least until the shield comes off on stagger.

If your characters are well-trained, a single Blitz attack from a Commando can kill all 3 Verdelets. I would recommend the use of buff shrouds here, both Fortisol and Aegisol. Not only does this guy have high HP, he is impossible to stagger. He has resistance to both physical and magical damage, and is therefore incredibly hard to take down. Use deprotect and slow on him from the start of the battle. This will at least lower his resistances a little bit.

You have to defeat him in twenty minutes.



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